no image

Published on June 27th, 2011 | by Dan

4

>A Win for Video Games and the 1st Amendment

>UPDATE: Please see our very own guest expert take on this here

This is actually quite a big deal. You may have never been affected by it, but any time free speech is the victor, it’s a big deal.

Basically California lawmakers wanted to make it a crime to sell violent video games to kids. We already have the under 17 rules in place due to ratings. This was unnecessary and really was in the hands of parents, where it should be (god forbid parents have to parent!). This debate on violent or offensive content has raged really since Tipper Gore and her cronies wanted the explicit lyrics sticker put on CDs in the 80’s. They wanted all art to be labeled as obscene if they deemed it so. This is so flawed it’s unreal, but that’s a whole other story. Eventually, years later we had a few iterations of the current rating system for video games.
Video games are a kind of expression and art (especially when done well, see Half-life and Half-life 2). They should be protected by the same first amendment as anything else. This was the arguement that the ESA’s (same organization that puts on E3) lawyers argued. Now they’ve won.
Read more in this link as the story is fleshed out very well by Kotaku
Ars Technica’s take

Tags: , , ,


4 Responses to >A Win for Video Games and the 1st Amendment

  1. NuketownN00b says:

    >Chew on this, motherfuckers! Woooo

  2. Aplfisher says:

    >Exactly moniteleon. Exactly.

  3. moniteleon says:

    >Tastes like chodes.

  4. Aplfisher says:

    >Oh the sweet sweet taste of victory.

nipnops

DanDan

I put the OO in Swagoo. One of the founders of KBMOD. I stream on Twitch as well as writing and editing for the website.


View nipnops's posts


Back to Top ↑

  • Latest PC Build Guide

    • PC Build Guide – May 2018

      PC Build Guide – May 2018

      Welcome to the May 2018 version of our PC build guides. We have implemented price targets ($800, $1400, $2000) on ourselves and have had to make trade-offs with each build. Your personal budget will likely be flexible, but we hope this article will give you …:: Read More »
  • Podcast Archive