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Published on June 20th, 2012 | by Brandon


KBMOD Podcast – Episode 47

Episode 47 of the KBMOD Podcast is here! We don’t have Brandon this week, as he was busy with work, whatever that is. We start with the best podcast intro ever and then move to talking about what we’ve been playing. Scott curses LA traffic, and we rip apart his defense of purchasing Battlefield Premium. The news is plenty this week with the frightening Amnesia trailer, Watch Dogs multiplayer aspects, Dark Souls porting challenges, the latest Diablo patch, and the return (again!) of the Black Mesa project. The roundtable focuses on Black Ops 2 this week, as numerous PC-specific announcements were made recently for the latest entry into the weary Call of Duty franchise. We end with your Twitter questions, and you find out what kind of furniture we’d be…if we were furniture. Enjoy!

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5 Responses to KBMOD Podcast – Episode 47

  1. Grandmasterhacker says:

    Crysis 2’s Deathmatch game mode was “basically” kill confirmed.

  2. L.O.P says:

    On the black ops 2 point loadout thing, there was a game that had a similar method. MAG on the ps3 did it where you allocated points for a certain weapon class or equipment slot as you leveled up. The more you leveled up the particular slot the more points you had to allocate to get better stuff. Its not the same exact thing, but it is still something that I can relate it to.

  3. WhosZach says:

    white chocolate really isn’t chocolate

  4. The oldest game I can think of with a Kill Confirmed style game type is Timesplitters: Future Perfect with the Theif mode.

  5. night4345 says:

    Based APL420 smoking dat dank ass purp skurp.



Brandon started his PC gaming days playing Doom II (IDDQD/IDKFA for life) and has been hooked on online gaming since the original Starsiege: Tribes. The way to his heart is through proper grammar, corn dogs, and cookie cake.

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