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Published on October 13th, 2011 | by Nick


>New Shadowrun game in the works


If I could get a girlish scream into text format, I would right now. Shadowrun Online, the sequel to the 2007 shooter, has been announced and I-I-I so excited.

While the previous title was essentially Counter Strike with magic and tech upgrades, the next in the series will be drastically different. There are two types of gameplay that the developers have already spoken about, action map and mission preparation. From what I can tell, the action map section will be the times where players are allowed to carry out actions in the way they choose (stealth vs. gunfights) in a top-down style world. The latter will give a more strategic and narrative feel, allowing players to bribe, use contacts, gather info, and generally prepare for the mission at hand.

Although not much else has been revealed about the gameplay, Cliffhanger Productions have said that the game will indeed be free to play. In my opinion this is fantastic. Seeing as the last game failed to become anything more than a cult-classic, this should give Shadowrun Online a fighting chance to find a large audience.
As of right now, there is really only one thing that makes me a little nervous. Shadowrun Online is going to be played fully through a web browser. Sure there are examples of browser-based games that play well, but there is definitely plenty of room for failure.
Regardless, I can’t deny my unwavering excitement for this game. Guild Wars 2 just might have been dropped down on my list. Crazy.
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Nick Fenton was forged in the fires of Mount Doom in 1876. At age 14 he was traded to a tribe in the tundra of Minnesota for fur pelts. He is only captivated by instagram photos and dinosaur facts. When it comes to video games, there are none more mediocre. See him on the internet with 10 million MySpace and 10 million YouTube.

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