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Published on May 29th, 2012 | by Dan

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Blizzard Details Plans for Upcoming Diablo III Patches

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Diablo III is now officially the fastest-selling PC game of all time, but the release has not been without faults or controversy. The first few days after launch were rocky, complete with server outages, debilitating lag, and alleged account security concerns. Blizzard then identified and quietly (perhaps too quietly) nerfed a few overpowered class skills, mainly for the Monk and Demon Hunter, much to the dismay of some players.

In an attempt to assuage the concerned masses, Blizzard has come out with a full statement on current hotfixes and plans for the next few patches. Blizzard stated that any nerfs made thus far were intended to balance skills that were simply too powerful and made Inferno difficulty too easy for certain classes, noting that they are striving for balance between classes and flexibility among viable class builds.

Blizzard also released some interesting progression data for us to chew on:

  • On average, players have created 3 characters each.
  • 80% of characters are between levels 1 and 30.
  • 1.9% of characters have unlocked Inferno difficulty.
  • 54% of Hardcore players chose a female character.
  • The majority of Hardcore deaths (35%) occur in Act I Normal.
  • The most common level 60 build in the game is only used by 0.7% of level 60 characters of that class (not including Passive diversity).
  • The most used runes for each class at level 60 are Barbarian: Best Served Cold, Demon Hunter: Lingering Fog, Wizard: Mirror Skin, Monk: Peaceful Repose, Witch Doctor: Numbing Dart.

What do these statistics tell us? First of all, most players are still just getting started, so rushing to judge anything probably isn’t a great idea. Second, the difficulty scaling is living up to its expectations–only 2% of players are even able to attempt Inferno difficulty, let alone complete it.

Also detailed in this post were Blizzard’s plans for the next few patches. The first patch (which went out today) is addressing a host of back-end service issues behind the scenes. The next patch (1.0.3) will bring some class changes and item overhauls, including legendary item buffs “across the board.” Patch 1.0.3 will also implement the ability to see item levels, a welcome feature brought over from World of Warcraft that should allow for make comparing items at a glance much easier.

The highly-anticipated PvP patch won’t be happening for a while, although development for it is apparently in full swing. What do you think of Blizzard’s transparency with their game changes? Does a detailed update like this help ease the frustration of the game’s rough launch? Let us know in the comments!

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nipnops

DanDan

I put the OO in Swagoo. One of the founders of KBMOD. I stream on Twitch as well as writing and editing for the website.


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  • Crimson

    Some of these statistics seem off. I’m on act II Inferno with my witch doctor. Every build that I’ve seen that uses the poison dart, uses the Splinter rune.
    Also as a WD in inferno you basically have three options Vision Quest + Bears, a CC build or (if you got amazing gear) a pet build. Don’t want to be QQ’ing but the viable builds shrink to a very low amount towards the end of Hell.

  • ZanderShock

    I personally don’t understand why everyone made a big deal of the launch. It’s a Blizzard game, of course theres going to be issues server-side when so many people are trying to connect at once. As far as the account’s being hacked it’s the player’s own fault that they weren’t being as careful as you should be. I think it’s great that they’re now being open about updates and patches and thank fuck they’re buffing legendary items.

    • Crimson

      Two of the people I played with got hacked and lost all items and gold. They are quite security conscious, so I doubt it was their fault. But I’m not sure, so I hope Blizzard gets whatever the problem is fixed. In my opinion the main issue is that since the Battletag and all the character details are publicly visible, you make yourself a big target for people try to steal things.

      • Dan

        I got hacked a couple years ago. i am very careful. it was still my fault. Got an authenticator, not a single attempt since.

  • sc_5acf4231c27372fd916fe51e3c4b1bcb

    I’m pretty unhappy about the fact that server outages kill my ability to play at home for this game. Poorly done Blizzard.

  • boston_rob

    Pinging 300-1000 is turning this game into a deal breaker. I can’t even play the game solo and not lag. Thanks blizzard for your god awful DRM. Everyone in Australia is thanking you.

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