>Dead Island Release Bug-filled, Beautiful
September 6th, 2011 | by Dan
>Dead Island couldn’t have worked properly on release. It just couldn’t have. The hype was too much for it to
September 6th, 2011 | by Dan
>Dead Island couldn’t have worked properly on release. It just couldn’t have. The hype was too much for it to
September 5th, 2011 | by Aplfisher
Zombies, Space Marines and Magic oh my! This week we have three highly anticipated games hitting the shelves. Dead IslandRelease
September 5th, 2011 | by Aplfisher
> Zombies, Space Marines and Magic oh my! This week we have three highly anticipated games hitting the shelves. Dead
August 31st, 2011 | by Dan
>Dead Island is out very soon, hitting stores on Tuesday. The final trailer in what has been an epic hype
August 10th, 2011 | by Dan
>Dead Island is the highly marketed, highly anticipated survival/horror action game coming out soon. Everyone has posted a million trailers
August 9th, 2011 | by Dan
>Dead Island had better be good. All this press for these past few months. This Co-op play trailer is pretty
July 15th, 2011 | by Bob
> Andrew Webster from Ars Technica recently had the opportunity to speak with Vincent Kummer, brand manager for Dead Island
June 17th, 2011 | by Bob
Dead Island’s PR team has (possibly brilliantly) pitched the game in two very distinct manners with their two very different
June 9th, 2011 | by Aplfisher
> I’ve been drooling over Dead Island ever since that jaw dropping trailer hit the internet a few months ago