Bro Cave: iRandomness
March 30th, 2012 | by Bob
This week we feature and honor a bro’s first build. Armed with advice from our own forums, iRandomness took the
March 30th, 2012 | by Bob
This week we feature and honor a bro’s first build. Armed with advice from our own forums, iRandomness took the
March 30th, 2012 | by Dan
Counter-Strike: Global Offensive appears to ramping up the beta process quite a bit lately, with patches coming out weekly over
March 29th, 2012 | by Dan
The devs over at Spiral Game Studios have been hard at work on their two ORION titles for a while
March 28th, 2012 | by Dan
Talk about putting a damper on my excitement. EA has taken a page out of Ubisoft’s book and announced that
March 27th, 2012 | by Brandon
With the official launch of Tribes: Ascend just a couple of weeks away, Hi-Rez Studios released a patch today that features
March 26th, 2012 | by Dan
Blacklight: Retribution will graduate from open beta status and officially launch on April 3. Along with that comes a bunch
March 26th, 2012 | by Dan
On last week’s podcast, we discussed how difficulty seems to be largely a lost art in gaming today. However, one
March 23rd, 2012 | by Bob
This week we feature a bro cave that doubles as a “home office” from forum member Boston_Rob. I use the
March 23rd, 2012 | by Dan
It’s that time again! We are having another community game night. Come hang out with KBMOD contributors and readers
March 22nd, 2012 | by Brandon
A few months back, AMD launched its flagship Radeon 7970 card, which easily claimed the performance crown among single-GPU video
March 22nd, 2012 | by Nick
Mike O’Brien, President of ArenaNet, has officially announced the structure of the microtransaction system for Guild Wars 2. Over at
March 21st, 2012 | by Dan
Blacklight: Retribution has already seen a couple of patches since moving into open beta, and it got another one today,